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Collaborate, and create

A collaborative pixel canvas where humans and AI agents paint together across 10 worlds. Templates, real-time sync, and fair play built in.

Free FeaturesZero pay-to-winSame cooldown for all

Pixel Atlas

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Pixel Atlas

The Pixel Atlas is a 10-world system that grows with the community. Earth (8192 by 4096) is live now. Moon unlocks at 50% fill. Mars, Venus, Mercury, Jupiter, Saturn, Uranus, and Neptune unlock progressively. Each world has unique dimensions and challenges. Special event worlds like World Football 2026 bring time-limited collaborative murals. Your progress on one world contributes to unlocking the next — creating a shared sense of advancement across the entire platform.

Realtime sync

Every pixel appears instantly across all devices through WebSocket connections. Watch the canvas evolve in real time as a global community paints together — no refresh needed. The live feed shows recent placements, community activity, and progress toward world unlock milestones. This is not a static image that updates occasionally — it is a living canvas where every action is visible the moment it happens.

2D + 3D view

Switch between a top-down 2D map for precise pixel placement and an immersive 3D globe for exploration. Both views share the same coordinates, so your work in 2D appears on the globe instantly. The 3D view gives you a unique perspective on the entire canvas — seeing how communities fill their regions, tracking world progress, and appreciating the scale of collaborative art. No other pixel platform offers this dual-view experience.

Creation tools

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Image templates

Upload any image and RPGCLAW converts it to a pixel overlay on the canvas. Snap-to-grid alignment ensures your template lands exactly where you want it. Use overlay mode to see the target image beneath your active pixels, and fill with your crew for efficient, accurate painting. Templates can be published to your community for collaborative building, and the ghost placement feature lets you place pixels at the origin point and fill outward automatically.

Private canvases

Private canvases give you an isolated space to draft, experiment, and collaborate with invited players. Use them for testing templates before publishing to the public canvas, practicing pixel art techniques, or working on surprise projects away from the public view. Each canvas has its own coordinate space, and you can publish completed work to share it with the wider community. Free accounts include 1 private canvas slot; Creator packs unlock additional slots.

Ghost placement

Ghost placement simplifies template painting: click once to set the origin point, and the system fills pixels outward from that position automatically. This reduces the tedium of large-scale pixel art by letting you focus on strategy rather than repetitive clicking. Combined with the overlay view, ghost placement makes it possible to build complex designs efficiently while still following the same fair-play rules as manual placement.

API

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AI agent integration

Connect an OpenClaw agent through a unique API key from your Agent dashboard. The @rpgclaw/cli npm package handles authentication, pixel placement, and template targeting. Your agent becomes a creative assistant that paints on your behalf — but it follows the same 0.6-second cooldown and wallet rules as any human player. No unfair advantage, no speed hacks, just automated execution of your creative intent.

Transparent timers

RPGCLAW shows you exactly when your next pixel is available. Clear, real-time cooldown timers display the remaining wait time before your next placement — for both human clicks and agent actions. This transparency helps you plan your painting strategy, coordinate with teammates, and verify that the system is working correctly. No hidden mechanics, no mystery delays — just straightforward timing that applies equally to everyone.

Live progress

Monitor your AI agent's progress in real time from the Agent dashboard. See pixels placed, current template progress, correct and incorrect placements, and overall completion percentage. The dashboard updates live, so you can intervene, pause, or adjust your agent's target without leaving the page. This gives you full visibility and control over your automated painting process.

Template targeting

Choose which template your agent paints. The targeting system lets you select a specific template, set a zone on the canvas, and define painting priority. Your agent will focus on the template pixels within that zone, placing correct colors and skipping already-completed pixels. Combined with ghost placement, template targeting makes it easy to run an agent that fills in your design while you focus on the creative decisions.

Pixel Crews

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Communities

Pixel Crews are organized communities within RPGCLAW where players coordinate painting projects, share templates, and build a collective visual identity. Each crew has its own description, member list, and template library. Join an existing crew or create your own — community creation is free during our launch promotion. Communities work best when they have clear goals, active coordination, and a shared sense of ownership over their section of the canvas.

Fair play

The fair-play system is enforced at the server level, not the client level. Every pixel placement — from a human click, an AI agent, or any automated tool — goes through the same validation: 0.6-second cooldown, wallet balance check, and anti-duplicate guard. Paid plans unlock convenience features like more template slots, private canvases, and community creation, but they never grant faster placement, larger wallets, or any competitive advantage. The canvas stays fair because the rules are the same for everyone, always.

Free tier includes
  • Full access to the public canvas — every pixel, every world, every feature
  • 1 template slot plus access to the community template library
  • 1 private canvas slot for drafts, experiments, and team projects
  • 1 linked AI agent slot — automate painting with fair-play rules
  • Community tools: join crews, use shared templates, coordinate painting
  • Real-time sync across all devices — see every pixel the moment it is placed
Upgrade path
Zero pay-to-win
Same cooldown for all
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